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Summary

Move Marketplace is a quote-comparison tool on Move.org that helps users find and compare moving providers, then book their services. I led the design through three major iterations, evolving it from a basic lead-capture form into a multi-step marketplace experience. The result: a 43% increase in our revenue per lead overall (67% for the long-distance segment) and a significant reduction in unserviceable leads for our partners.

Role

Lead Product Designer & Product Owner

Lead Product Designer & Product Owner

Team

Move.org: Engineers (shared resource), editorial staff, project management, partner strategy

Move.org: Engineers (shared resource), editorial staff, project management, partner strategy

Tools

Figma (& Figma Make), Claude (& Claude Code), Slack, Jira, Confluence, Zoom, WCAG, NNG, Lyssna, Mobbin, Elementor, Wordpress

Figma (& Figma Make), Claude (& Claude Code), Slack, Jira, Confluence, Zoom, WCAG, NNG, Lyssna, Mobbin, Elementor, Wordpress

Problem

The existing lead form (called the Bulk form) asked 14 questions on a single page with no information about moving providers. Users had no way to compare options, and the form was often buried behind review pages. The result: high bounce rates, a large volume of unserviceable & bad leads (meaning unhappy partners), and low revenue per lead.

Yes, this is all one form. Yes, it was used in production. No, it does not follow UX best practices. And no, it does not haunt me (anymore…)

Goal + Vision

Increase the number of successfully booked moves through our moving provider partners while giving consumers a simple way to compare options and make informed decisions.

From the start, this was planned as an evolving product. The first version needed to ship fast and prove the concept, but the long-term vision was a full marketplace experience where users could compare different mover types and providers, get estimates, and make confident decisions in one place. Each iteration would build on what we learned from the last, with the ultimate goal of creating a comprehensive moving marketplace. The tool would become the site-wide primary CTA across Move.org, serving 150k+ monthly visitors.

Discovery

With a tight timeline and a new-to-me project, I focused discovery on three areas: 1. stakeholder interviews (to understand business goals and partner relationships), 2. analytics on the existing Bulk form, and 3. research into form design best practices. I leaned more heavily on stakeholder input than I normally would have, but the tight timeline didn’t leave space for deep research. I did discover that our partners were complaining about lead quality, and connecting the moving company with the editorial content was important.

MVP: Simplify & Prove Future Viability

The first redesign focused on reducing friction and giving users real options based on their inputs.

I reduced the Bulk form from 14 fields to 9 by removing one unused field and consolidating six location-related fields into two address inputs (origin and destination). This allowed for autocomplete integration, which the Bulk form had lacked. I also improved field-level validation: instead of a single error message below the submit button, each field now validated on exit with specific error text explaining what needed to be fixed.

The form became three steps. Step one collected contact and address information, and a custom algorithm used that location data to surface relevant providers based on distance and region (a key goal for this tool). Step 2 allowed users to select up to seven providers and submit once to receive multiple quotes, replacing the old experience where providers were simple checkboxes buried beneath the form. And Step 3 provided estimates based on our proprietary data, giving users ballpark numbers the moving market typically hides.

"This tool will become a marketplace that people turn to for all things moving, a one-stop-shop for relocation."


Major Morris, SVP of Moving & Security

V2 - Multi-step

V2 addressed key gaps from the MVP, as well as building on it's strengths. We added support for local movers (the MVP didn't dynamically provide short-distance movers, ~80% of the moving market), introduced container movers as a fallback option when no provider partners were available, and added fields required by our new partner, Hire A Helper.

To make the growing number of fields manageable, I broke the form into 5 steps: origin address, destination address, moving details, contact information, and provider selection. The assumption was that presenting fields gradually would reduce overwhelm compared to showing everything at once. It also allowed for a progressive request for information, important since we were adding more inputs to satisfy partner requirements. I pushed back on the addition of so many new inputs, but the partnership was moving fast and I focused on getting the fields into the form rather than questioning whether every user needed them. In hindsight, I should have segmented the two user flows so only the relevant users saw the additional fields. That's a mistake I wouldn't repeat. 

Yes, this is all one form. Yes, it was used in production. No, it does not follow UX best practices. And no, it does not haunt me (anymore…)

V2 Results

The results were mixed. More users started the form, but completion dropped sharply. Analytics showed a steep drop-off at Step 3, with abandonment rates ranging from 60% to over 95% depending on the time period. The wide variance suggested that seasonality and user intent played a role alongside the design itself. 

Looking at the data, three things stood out. First, the origin and destination steps should have been one step. Users expect to provide both at once. Second, every user received Hire A Helper's extra fields regardless of whether those fields affected their quote. Third, users had completed multiple steps without receiving any value in return. The editorial team had framed this as an 'estimates' tool, but the experience asked for a lot before delivering on that promise.

These insights pointed to a clear direction for V3: deliver value earlier, collect the minimum amount of information required for a successful move, and maintain an easy entry point.

V3 - Widget + Estimates

V2's data made one thing clear: users who hadn't received anything of value weren't willing to keep investing effort. V3 was built around a simple principle: give users something useful as early as possible, then let their choices guide the rest of the experience.

First Experience

Step 1 asks for just 4 fields: origin zip, destination zip, number of bedrooms, and moving date. No full addresses, no stairs, no heavy items. Just enough to generate an estimate. Even with Move.org’s 150k+ monthly visitors, small improvements to the entry point would have outsized impact.

Step 2 delivers that estimate immediately. Users see personalized cost ranges across three moving categories: full service movers, container rentals, and truck rentals. Each category includes a brief description and price range based on their inputs. Users who aren't ready to commit can email their estimates to themselves and return later. Those who are ready select a category, which routes them into the right flow without needing to ask additional screening questions.

Side note: Zip codes were chosen over full addresses to avoid a costly Google Places API bill; this tool was potentially going to be used by millions, and autocomplete API calls would cost us well over $100k/year.

Smart Routing

From there, the experience splits based on distance and category. Long-distance users see provider cards with ratings and badges, then provide contact info to receive quotes. Local users see real-time pricing from available movers with the ability to confirm and book directly. Both flows collect only the information relevant to that specific path, solving the V2 problem of asking everyone the same questions.

Embedded Widget

Beyond Move.org, V3 is being designed as a standalone widget that can be embedded on partner sites. This added significant design constraints: the tool needs to carry Move.org branding while functioning within unfamiliar layouts, work seamlessly on mobile with CTAs above the fold and easy navigation, and be entirely self-contained so partner sites don't need to modify their own infrastructure. Designing for this level of portability meant every decision had to account for how the experience would hold up outside of our controlled environment.

V3 is currently in development. I'm also leading the ROI goal-setting process for this iteration, defining the success metrics and benchmarks that were missing from V1 and V2.

Long Distance Lead Data

Bulk (Jan-Mar '25 | 3 mo.)

MVP (May-July '25 | 2 mo.)

V2

Results

Across the first two iterations, Move Marketplace drove measurable improvements in lead quality and revenue:

Revenue per lead increased 43% overall, with the long-distance marketplace segment (my primary focus) increasing 67%. The highest-performing leads went from $64/lead to $120/lead.

Good lead volume increased from 852 to 888 despite a 28% drop in total lead volume, meaning the form was converting higher-quality leads even with less traffic.

Bad lead ratio dropped from 55.6% to 31.8%, significantly reducing the volume of unserviceable leads that cost the business time and resources (and aggravated our partners).

V2 saw a higher start rate than the MVP, but completion remained low. Abandonment data showed significant seasonal variation at the mid-funnel, improving from over 60% to under 42% as moving season approached without any design changes. The consistent pattern across all time periods was that users disengaged once the form asked for more information without delivering value in return.

V3 is currently in development. Unlike previous iterations, I'm involving myself significantly in setting KPIs, defining success metrics and benchmarks upfront so we can measure impact from day one.

What I Learned/Reflection

This project changed how I approach design problems. Four things stand out:

Assumptions need data early.

In V1, I took stakeholders at their word because of time pressure and didn't push hard enough for defined success metrics. The result was a product that improved lead quality but lacked clear benchmarks to measure against. For V3, I'm defining what success looks like before a single screen gets designed. If the goals don't exist, it's my job to create them.

Value exchange matters more than friction reduction.

V2 was built on the assumption that breaking the form into smaller steps would reduce overwhelm. The data showed otherwise. Users weren't dropping off because the form was hard; they were dropping off because they hadn't received anything worth continuing for. The best UX improvement wasn't making the form easier. It was giving users their estimate after four fields.

When the team isn't aligned, users feel the gap.

The editorial team framed this as an "estimates tool" while the form felt like a lead generation funnel, asking for detailed information before showing any estimates. I learned to involve stakeholders and team members in defining the user's expectations and involve them in the feedback cycle early.

Designing for portability forces better design decisions.

Building V3 as an embeddable widget for partner sites meant every element had to work independently of its surrounding context. That constraint actually improved the product: it made us strip away anything that depended on Move.org's navigation or page structure, leaving a tighter, more focused experience.

I create exceptional digital experiences & must-have products that increase value and revenue.

© 2026 Wyatt Thacker. All rights reserved.

I create exceptional digital experiences & must-have products that increase value and revenue.

© 2026 Wyatt Thacker. All rights reserved.

I create exceptional digital experiences & must-have products that increase value and revenue.

© 2026 Wyatt Thacker. All rights reserved.